Having only been involved primarily in the story/idea elements, CN found themselves with a large amount of un-/barely finished assets which they tried, and failed, to add onto. You could have three nanos with you at all times, and each has three abilities, of which each they could only use one, granting you a variety of different layouts and choices, such as having Numbuh Two provide super speed, the ability to warp back to specific locations in dungeons, or increased money gain upon defeating enemies.Ĭartoon Network co-developed the game with a Korean company, Grigon Entertainment, who went bankrupt around the time of the game's launch. However, the biggest change to the MMO formula came with Nanos, miniature versions of Cartoon Network characters that were gained upon levelling up instead of stat bonuses. The game had a simple but effective equipment system arming you with guns, swords, bombs, guitars, frisbees, and other items to defeat the opposition, while giving you shirts, pants, and shoes to protect yourself, while masks, helmets and capes/backwear are just for show. Planet Fusion, a living planet made out of a green, gooey substance, has attacked Earth, and it's up to you, a bunch of animesque versions of characters from Cartoon Network series, and many, many other people to stop the alien invaders. A Massive Multiplayer Crossover in the form of a defunct MMORPG made by Cartoon Network.
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